gunmetal-metallic-interface-photoshop-graphic-design-tutorial-19

GunMetal Metallic Interface – Photoshop Graphic Design Tutorial 19


In Category:
Intermediate Photoshop Tutorials


Today, I’m going to show you a rather simple Photoshop graphic design tutorial to make a metallic interface.  Hopefully, it gives a good foundation to those who are interested in designing metallic interfaces with Photoshop.  As a small news update, I am working on a new layout for Photoshop Tutor and some new Photoshop tutorials, so stay tuned.  I understand that it’s been a rough couple of months!

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So let’s start with creating our document, I have prepped a background for you guys already, if you wish to use it.

gunmetal-interface-design-photoshop-image-background

Now by grabbing your Rectangular Marquee tool, create a new layer and an outline for the frame of the interface.

gunmetal-interface-design-photoshop-image-1

Using the preferences below, apply a stroke to the outline:

gunmetal-interface-design-photoshop-image-firsta

Great, now we have the border for our interface.  So let’s start adding the detail touches so that we can make it look more metal-like.  Using our Dodge Tool with a diameter set to 45px, start stroking the left edge of the frame as shown below.  Apply the following effect over and over with different sizes along the other edges.

gunmetal-interface-design-photoshop-image-2

Eventually, your results should come out to be looking along the lines of this:

gunmetal-interface-design-photoshop-image-seconda

Now that we have the feel of the metallic frame, let’s work on our Gun Metal background.  Simply begin by taking out the Rectangular Marquee tool and creating another rectangle inside the current frame, approximately 2px-3px apart.

gunmetal-interface-design-photoshop-image-3

Follow that up with adding some noise:

gunmetal-interface-design-photoshop-image-thirda

Good.  Let’s move on to our shadows.  Go to your Layer – Layer Style – Inner Shadow and apply the following preferences:

gunmetal-interface-design-photoshop-image-third-shadow

For the final touch, let’s add a little bit of bevel.  Look below:

gunmetal-interface-design-photoshop-image-third-bevel1

Okay, now to fix a little bit of the lighting, we are going to duplicate the layer and clear it off all styles.  (Clear Layer Styles.)  Following that, grab your Dodge Tool, and set the diameter to approximately 125px and stroke in the direction shown below, gradually decreasing.

gunmetal-interface-design-photoshop-image-4

After that, set the Blending options in Layer – Layer Style to Overlay, and drop the opacity to 25%.  You should be looking at aproximately the same results on your screen:

gunmetal-interface-design-photoshop-image-final

You can really do a lot with this tutorial using different shapes and methods.  This is just the basic introduction, the same way that you start to learn animation with the beginner’s step of adapting the color to change under a sequence of frames.

gunmetal-interface-design-photoshop-image-final-2


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